The Programmable Amusement Park
“Why build a one-off ride that will eventually lose its appeal when you can create an infinite number of rides by using a programmable industrial robot?” asks gizmag.
Indeed, why go through all the trouble of clearing the last remaining stands of old-growth forest to make way for amusement parks that would only further unsustainable ex-urban development and extend travel time for gas-guzzling über-SUVs, when you could be building them, say, in the Loop or Millennium Park in Chicago as an interactive kinetic sculpture?
Quoting the article at length: “German company KUKA Roboter GmbH builds industrial robots for the automotive, aerospace and foundry industries, among others. Its fully-programmable 5- and 6-axis robots can reach of up to 3.7 metres with payloads of 570kg and are employed around the world for applications such as material handling and machine loading. Kuka has partnered with Canada’s Primal Rides to provide a new fully interactive amusement ride. The KUKA KR 500 robot will be used as the building block of Primal Rides’ new robotic gaming ride. The interactive ride can be designed to match customer’s requirements in theme, intensity and realism and to cost effectively change themes to adjust to rider appeal.”
And you can order the rides singly or as a whole group of Robocoasters, “each with its infinite range of programming options and ride variants: lined up in a row and performing the same acrobatic ride program in perfect harmony.”
Or you can order the Octomone, a swirling, gyrating mass of mechanized tentacles not that taxonomically different from a triffid.