It's that time of the year again when Kerb sends out another call for submissions. Overseen once more by an editorial staff of students at the RMIT University School of Architecture and Design in Melbourne, this year's theme is Speculative Stories: Narratives in Landscape Architecture.
Speculative narrative and the potential of imagination are important factors in creative production. It is considered that a multitude of small stories are the “quintessential form of imaginative invention”.
Speculation through narrative offers an apparatus through which we may investigate the concept of ‘reality’. Immersed within our current understandings, speculation is influenced by our contemporary condition. In these fictional dispositions, the variables and constraints of ‘reality’ can be controlled, omitted completely or utilized as key motives for the foundations of new territories.
Speculative Narrative can be an exploration of idealistic scenarios, the fossilization of information, or the creation of fantastical realms.
This allows the model of design to move beyond problem solving, crisis management and project liberation from the constraints of our existence. The augmentation through speculative narrative enables the reshaping of current processes, understandings and disciplines.
Speculative Narrative makes it possible to redefine ‘present’ and ‘future’.
In one version, it's a woman from Binzhou in China's Shandong Province carrying a large plastic bag inflated with natural gas, tapped from a pipeline near some oil and gas wells. It's an illicit hack with “many latent dangers.”
In another version, it's a woman from the coming era of radical sustainability carrying a large plastic bag inflated with methane gas. Filling for about a week or so at the Biogas Farm Co-op, a puffy orchard of wind-fluttered arboreal dirigibles, she's plucked it off the ground as though a fruit off a tree.
Instead of protecting Japan's coastal cities from tsunamis with massive seawalls, a strategy hardly foolproof as evidenced by the spectacular failure of the country's flood barriers during last year's disaster, why not concentrate all that concrete into tower blocks and resettle everyone on top? Instead of moving to higher grounds, you create higher grounds on the low-lying plains where people are too entrenched to consider a mass exodus.
Most islands will be used for residential purposes, with between 100 and 500 houses and apartments. Fuel stations, waste disposal and storage facilities, and car parks are on lower floors. Commercial islands, meanwhile, will house factories and processing facilities for industries such as fisheries and agriculture. As well as lifting residents high above the destructive power of the waves, the design comes with a number of safety features. A reinforced gate at the back of each island automatically closes after a tsunami warning, while steps up the sides let people climb to safety.
Clusters of these islands could thus form towns and cities.
Of course, one wonders what would happen if an even more devastating tsunami comes along and overtops these islands? Would people finally abandon the coast?
While I normally advocate retreat and throw things at the wall whenever I hear the Army Corps of Engineers and entitled beach resort communities funneling billions of tax dollars into coastal fortifications, I am somewhat beguiled here by the image of these islands growing taller and bulkier every time a tsunami comes along, swelling much higher than the previous one due to accelerated sea level rise, and wipe everything in sight. From their original 3-story heights, they accrete each fresh batch of debris into gigantic stalagmites.
Extending this a bit further, perhaps we could imagine these islands growing still higher, tsunami or no tsunami. People will keep adding more and more elevations, not even stopping when they're safe from the reach of freak megatsunamis. Each new stratum will compel them to lay down a new layer. It's a kind of geo-pathology, incubated over all those decades of disaster-proofing their archipelagos. The islanders won't be able to resist such terraforming compulsion, and in only a few more decades, the coastal landscape of Japan will approximate the karst landscape of Guangxi.
Could these be the future feral descendants of Metabolist towers? Modular units of past and future ruins accreting through a perpetual cycle of destruction and reconstruction.
This frequently posed question targets fundamental principles of design, those basic criteria and priorities through which disciplinary stability is ensured. Yet, insofar as relevance is a core value of architecture, in both theory and practice, the contingent nature of the future guarantees that some forms of knowledge not presently considered essential will eventually become indispensable.
306090 15 is thus calling for “contributions that envision possible futures for architecture through speculations about new disciplinary knowledge. What specific methods, materials, or understandings—tools, ratios, formulas, properties, principles, guidelines, definitions, rules, practices, techniques, reference points, histories, and more—not presently considered essential to architecture could, or should, define its future? Pertinent knowledge might be previously forgotten, currently undervalued, generally misunderstood, or not yet recognized. Architects have long looked both to the outmoded traditions of their discipline and to other fields altogether when imagining possible directions for their work. In blurring the boundary between essential and non-essential knowledge, this inquiry seeks not to codify the contemporary state of the art for architecture, nor to assert the value of multidisciplinarity, but to envision, and potentially catalyze, new disciplinary approaches.”
This edition, then, will not be about the state of the art; instead, it's about what the state of the art could be, should be, would be, if...
When I first stumbled upon these poorly scanned data sheets of so-called gravity base stations, I thought they were actual “stations,” that is, actual gravity sensing devices that are constantly taking measurements of local geodetic conditions. Compact machines like those humidity monitors you see in museums and galleries that are sometimes mistaken for art installations.
To protect them from the environment and public tampering, I imagined each device encased in a metal canister, permanently embedded in concrete or stone and topped with a benchmark disk, itself stamped with an identification number and a warning of a fine or imprisonment to anyone who disturbs them.
I also imagined them forming a pointillist sensor network, just another sedimentary layer of a much more totalizing enviro-veillance network superimposed on the surface of the earth. Deployed in the most unassuming corners of the built environment, they pique little interest outside the insular worlds of geologists and geocachers.
But I was giddy with the possibility that they might be like buoy stations set adrift by NOAA not in the open ocean but on “solid” ground. Instead of ocean waves, they surf on invisible gravitational swells and troughs. And instead of the hyperactivities of the weather, they monitor something beyond our lived experience and even beyond their operational lives: gravitational fluxes caused by the million- or billion-year-long gyrations of tectonic storms.
Once the cities established their beachheads, the dredge boaters and their mud-suckers entered the soft, defenseless womb-belly of the Great Dismal Swamp.
There was an Empire to be made.
Some began on the margins, gnawing away at the neither solid nor liquid surface, leaving an alien grid of ditches and canals, by which the wetlands were sucked dry. Others were dropped in the middle of the marshy wilderness, carrying planks of timber, bushels of coal, and the iron marvels of nascent modernity, all assembled together at the gooey center before cutting their escape routes.
At the vanguard of each cadre was the giant, steel hardened, biting snout of the sludge-extractor, which swiveled left and right to regurgitate its cargo of excavated slime. It was both the mouth and the anus of the monstrous beast. At the back were rooms where the dredge boaters ate, slept and passed the time away. Indeed, these dredge boats were their homes for the weeks and months and sometimes years that it took to exsanguinate the wetlands. They were terrestrial-sailors plying the waves of an inland prairie-sea.
Once in a while, the dredge boaters passed through a pioneer township, a sort of Land Grant port of call. Like their seaborne counterparts, these landlocked mariners relieved themselves on booze, cabaret, gambling and prostitutes. One or two even left with a partner. Some of the newcomers became lived-in whores for the crews, while others actually married into the dredging life, in which case the dredge boat was turned into a floating cathedral for the wedding.
The new couple was then given their own dredge boat, and there they raised a family, a new crew of dredge boaters. They birthed swamp babies on dead-straight lines of stagnant waters, sent them to floating schools staffed with traveling minstrel-teachers from the East, entertained them with stories of the Bog Monster, apprenticed them on the art of marsh-bloodletting, and indoctrinated them on empire-building.
And there, on that same dredge boat, that's where they also died, had their quivering as steam whistled lamentations in the front, before being scooped up by the bucket-ladder and buried on some stretch of dredged tumulus-levee, at peace with the knowledge that they did their heroic part in preparing the landscape for the heroic farmers, the heroic ranchers, the heroic rail builders, and the heroic megalopolis.
I only recently found out about Google's reverse image search functionality. Since then I've been busy feeding its search engine some of the more mysterious images that have been littering my archives for years, hoping finally to figure out what they are actually pictures of, and why I even found them interesting enough to keep in the first place.
One of those images is the one you see above. According to a translation of this article published by the Russian magazine Science and Life in 2000, it shows one of the “monuments of science and technology” that “brought [the Soviet Union] to the forefront of the analog computer” — Vladimir Lukyanov's marvelous water computer.
Built in 1936, this machine was “the world's first computer for solving [partial] differential equations,” which “for half a century has been the only means of calculations of a wide range of problems in mathematical physics.” Absolutely its most amazing aspect is that solving such complex mathematical equations meant playing around with a series of interconnected, water-filled glass tubes. You “calculated” with plumbing.
To better explain how it works, here is a description by Steven Strogatz of what I'm assuming is a comparative device. Built in 1949, nearly a decade and a half after Lukyonov's, it's called the Phillips machine, after its inventor, Bill Phillips.
In the front right corner, in a structure that resembles a large cupboard with a transparent front, stands a Rube Goldberg collection of tubes, tanks, valves, pumps and sluices. You could think of it as a hydraulic computer. Water flows through a series of clear pipes, mimicking the way that money flows through the economy. It lets you see (literally) what would happen if you lower tax rates or increase the money supply or whatever; just open a valve here or pull a lever there and the machine sloshes away, showing in real time how the water levels rise and fall in various tanks representing the growth in personal savings, tax revenue, and so on.
“It’s a network of dynamic feedback loops,” Strogatz further writes. “In this sense the Phillips machine foreshadowed one of the most central challenges in science today: the quest to decipher and control the complex, interconnected systems that pervade our lives.”
To go back to Lukyanov, his water computer was built specifically to solve the problem of cracking in concrete, a “scourge” that slowed the construction of railroads by his employer. Doing so meant developing manufacturing regimes for concrete blocks that took into account the complex relationships between material properties, the curing process and environmental conditions. Existing “calculation methods were not able to give fast and accurate solutions.” Lukyanov's invention did.
Appropriating and altering Strogatz's text, we get:
Filling up not just a corner but the entire room, inside not one but several structures that resemble large cupboards with a transparent front, is a Rube Goldberg collection of tubes, tanks, valves, pumps and sluices. You could think of it as a hydraulic computer. Water flows through a series of clear pipes, mimicking the production line of concrete blocks. It lets you see (literally) what would happen if you change the type of cement used or increase the load capacity of the concrete or whatever; just open a valve here or pull a lever there and the machine sloshes away, showing in real time how the water levels rise and fall in various tanks representing material properties, curing time, temperature, and so on.
Changes to the water level in the “measuring tube” would be marked on a graph paper (“a kind of curve”), and “these marks build schedule, which was the solution of the problem.”
Because of the simplicity of their design and programming, subsequent models were “successfully used” in other fields such as geology, thermal physics, metallurgy and rocket engineering. The first and second generations of digital electronic computers could not match their computing abilities. In the mid-1970s, they were still being used in “115 manufacturing, research and educational institutions located in 40 cities” across the Soviet Union. “Only in the early 80s” were digital computers cheap, configurable and powerful enough to match the “possibility of [the] hydraulic integrator.”
Having briefly traced the history of water computers forward from Lukyanov to the rest of the 20th century, I can't help but thread the timeline backward to include some of the most elaborate hydraulic engineering schemes used in sprawling aristocratic gardens of early modern Europe, such as the always indispensable Versailles, the hydro-acoustically drenched Tivoli, the masterworks of Salomon and Isaac de Caus, and one of my top favorite gardens, Pratolino.
Garden historians usually characterize the technical control of water in stately gardens as part of a system of social control. As an alternative, or at least to offer another layer of meaning, this augmented timeline presents a crypto-historical narrative of gardens as gigantic water computers.
All those water-screws, force pumps, water-lifting wheels, vents, wells and settling tanks, all those reservoirs, canals, aqueducts and pipes buried under mountains and rivers, and all those jets spurting out of vases and statuaries, creating water rainbows and sonic merriment, and all those fountains, water parterres, giochi d'acqua, automatas and damp grottos: those are the gurgling circuits, the programmable interfaces, the data storage devices and the visualization screens of landscape proto-supercomputers.
Embedded in the earth is a Rube Goldberg collection of tubes, tanks, valves, pumps and sluices. You could think of it as a hydraulic computer. Water flows through a series of clear pipes, mimicking the way that money flows through the empire. It lets you see (literally) what would happen if you lower the price of bread or increase the construction of palaces or whatever; just open a valve here or pull a lever there and the machine in the garden sloshes away, showing in real time how the water levels rise and fall in various tanks representing colonial trade supplies, food riots, and so on.
Attached to the measuring tube is a series of fountains that gurgles the solution to the equation.
Gardeners and their patrons would then walk around marking the fluctuating levels of these fountains on graphic paper. From fountain to fountain, they follow a set of programmed perambulations, gathering data at relevant nodal points, along the way not just picking up the solutions to the problem being computed but also gaining a greater understanding of the complexities of the natural and social worlds.
With these gardens as crypto-water-computers, they were taking measurements of the universe.